Memory #23: A Run for the Oregon Border
Oct. 29th, 2013 04:18 pmMemories come in the form of tiny edible ginger gears in a packet tied with string. Four gears per baggg.
( What evil have I done, huh? I flunked community college because there kept being 'accidents' in my apartment complex. 'Accidents' that always happened right after I turned down another offer from Marketing. I couldn't hold a job because these people wouldn't leave me alone. So I disappeared! So I went into hiding! I didn't do it because I was evil, I did it because I wanted to be left alone. They've probably told you that you can quit when you turn eighteen, haven't they? They've probably told you you're going to get a walk-away-free pass, that you can go back to the private sector. You're on the inside! You know what it's like! How many have quit? Huh? )
What Joy Learned
If Joy takes this one after her memory with talking to Sparkle Bright, she might figure out that final push was from Sparks. Not too gentle, because Sparkle Bright's photon manipulation isn't exactly trained for fine manipulation, but it got the job done. At the time, she didn't really care what happened.
This also hints what her powers are like without a powercap. She was controlling any toy within a several mile radius and without thinking about what each was doing, only in the general sense of 'drive off the kids and free me so I can get back on the road'. And she could feel what was going on in that general sense.
Given Joy in Aather, the whole situation will be fucked up times infinity. She kicked the ass of nine teenaged superheroes; if she had been a villain, she could have killed one or more. And Marketing had sent them in alone (at first). None of the kids were over eighteen and they had no business fighting an adult woman who could be willing to use lethal force to escape. At the time, Vel was more focused on her own concerns, but the distance -- and the presence of so many teenagers in Aather -- will make Joy even angrier. How dare they put kids in danger like that, and how dare they promise these kids that they can have normal lives afterward when Marketing makes it clear that you don't walk away from The Super Patriots Inc. if they want you to stay.
( What evil have I done, huh? I flunked community college because there kept being 'accidents' in my apartment complex. 'Accidents' that always happened right after I turned down another offer from Marketing. I couldn't hold a job because these people wouldn't leave me alone. So I disappeared! So I went into hiding! I didn't do it because I was evil, I did it because I wanted to be left alone. They've probably told you that you can quit when you turn eighteen, haven't they? They've probably told you you're going to get a walk-away-free pass, that you can go back to the private sector. You're on the inside! You know what it's like! How many have quit? Huh? )
What Joy Learned
If Joy takes this one after her memory with talking to Sparkle Bright, she might figure out that final push was from Sparks. Not too gentle, because Sparkle Bright's photon manipulation isn't exactly trained for fine manipulation, but it got the job done. At the time, she didn't really care what happened.
This also hints what her powers are like without a powercap. She was controlling any toy within a several mile radius and without thinking about what each was doing, only in the general sense of 'drive off the kids and free me so I can get back on the road'. And she could feel what was going on in that general sense.
Given Joy in Aather, the whole situation will be fucked up times infinity. She kicked the ass of nine teenaged superheroes; if she had been a villain, she could have killed one or more. And Marketing had sent them in alone (at first). None of the kids were over eighteen and they had no business fighting an adult woman who could be willing to use lethal force to escape. At the time, Vel was more focused on her own concerns, but the distance -- and the presence of so many teenagers in Aather -- will make Joy even angrier. How dare they put kids in danger like that, and how dare they promise these kids that they can have normal lives afterward when Marketing makes it clear that you don't walk away from The Super Patriots Inc. if they want you to stay.